Crash of the Titans – Gameplay Wii 4K 2160p (Dolphin 5.0)
Visit us at
Crash of the Titans is a platform game published by Sierra Entertainment and developed by Vancouver-based Radical Entertainment for the PlayStation 2, PlayStation Portable (ported by SuperVillain Studios), Wii and Xbox 360. The Game Boy Advance and Nintendo DS versions of the game were developed by Amaze Entertainment. The game was first released in North America on October 3, 2007, in Europe on October 12, 2007 and in Australia on October 25, 2007.It is the first game in the Crash Bandicoot series not to have a Japanese release.
Crash of the Titans is the fourteenth installment in the Crash Bandicoot video game series and the sixth game in the main franchise, but it is the first in the Mutant series. The game’s story centers on the discovery of a substance known as “Mojo”, which the antagonist of the series, Doctor Neo Cortex, plans to use to turn the inhabitants of the Wumpa Islands into an army of loyal mutants known as “Titans”. The protagonist of the series, Crash Bandicoot, must stop Cortex by using the technique of “jacking” to take control of and destroy Cortex’s Titans while collecting the mojo.
The game received mixed reviews upon its release; critics disparaged the game’s short length, and although the game’s variety was generally seen positively, reviewers noted little outstanding in the game. Despite this mediocre reception, the game was nominated for two awards.
Gameplay taken from Gamecube/Wii emulator called DOLPHIN
– recorded by Nvidia Shadowplay (Share)
– some games can have graphical issues, lags and other problems…
CPU – Intel Core i7 6700K @ 4.60 Ghz
RAM – 32 GB DDR4
GPU – GeForce GTX 1080 G1 Gaming 8GB
OS – Windows 10 64bit
Xem thêm bài viết khác: https://zagran-tour.com/game/